"Freeze Everything Debug (Press Cross)" is one of the game's debug features which were almost completely removed from the final game, unfortunately. It disables most animations of Rayman, enemies, objects and scenery but does nothing apart from that. This one still works as it used to, even in the final game! "Disable Animations Debug" is one of the game's debug features which were almost completely removed from the final game, unfortunately. The flying no longer works in this version of the game but you can still zoom the camera in and out and rotate it with the R1 and R2 buttons! It used to allow you to fly around the level freely, you could even fly through enemies, objects and behind the map boundaries. "No Clip Mode Debug" is one of the game's debug features which were almost completely removed from the final game, unfortunately.
Ps1 gameshark codes code#
I have just included this code for completeness sake and in the hope that there might be a way to re-enable the missing menu somehow.
In this version of the game the menu was removed, so if you activate the code no menu will show up pressing X won't do anything either. It used to open up a special menu in which you could select any of the maps from the game, press the X button and enter that map. "Debug Menu (Map Select)" is one of the game's debug features which were almost completely removed from the final game, unfortunately. (This might actually expand your health bar as if you broke a cage, I am not sure.) "Display Empty/Full Healthbar" also does what it says. "Move Camera Up" and "Freeze Camera In Spot" do exactly what they say! "Pause Menu Modifier (Save Anywhere)" allows you to save your game from the pause menu while you are playing the Woods Of Light level! The codes below the "Language Select Modifier" allow you to directly set the language of the game to anything you want. The level names written in red capital letters show you which level the next set of codes is working with.Ĭode: Select all Language Select Modifier (French + German)ģ914BDF8 0003 - "Language Select Modifier" determines which languages will be available to choose from in the options menu.Īll languages of the PAL version (German, Italian etc.) are included in the NTSC version of the game and they work just fine. One nasty thing about this game is that most codes are different for each level, so I have to create multiple versions of the same codes for all the levels. Things of interest are a second Precipice level which seems to be identical to the normally playable one, the 2D Rayman 2 Prototype and Razorbeards Cabin which only appears in cutscenes normally: There aren't any unused stages available as far as I know.
It's also possible to select the New Game option from the main menu to use my stage select code but this will cause your health bar to be glitched for some reason. (Your magic fist is also as weak as it was at the beginning of the game, so fighting enemies in some of the later levels might be a bit tougher than usual!) If you want to play the level as if it were your first time visiting that level you should load a save game in which nothing but the Woods Of Light have been completed! That way all the Lums, cages and boss fights are still available! Note that your saved game still determines your progress in the game, so if you use the stage select code and load a saved game in which all the Lums and cages have been found already this will also be the case in the level you loaded with my stage select code. The game will load the selected stage instead of loading the Hall Of Doors! Select the Load Game option and load any of your saved games.ģ. Activate the code for the level of your choice in the main menu or the pause menu of the game.Ģ. 30010004 003D - Probably the best code I have hacked for this game so far!ġ.